Find the main posts I've worked on.
Passionate about game creation, I combine technical skills and creativity to design immersive gameplay experiences. Curious, detail-oriented, and always eager to improve, I'm looking to join a dynamic team where I can contribute my Game Design and Unreal Engine development knowledge to ambitious projects.
Here you'll find the different projects I've worked on.
Graduated Game Designer with dual expertise in design and development, specialized in Unreal Engine (UE4/UE5) and Unity. With several experiences in augmented and virtual reality, I have worked as Lead Game Developer and Game Designer on innovative mobile projects. Proficient in technical tools (Blueprint, C#), Agile methodologies, and environments such as Unity, AWS, and Visual Studio. Curious, methodical, and highly motivated, I am seeking a full-time position to take on new creative challenges.
2020-2022 
    					The Master’s program at ICAN allowed me to deepen my expertise with the Unreal Engine. I primarily focused on Game Design, Level Design, and Blueprint development. Thanks to my work-study experience, I was able to further enhance my understanding of Agile/SCRUM methodologies within a team setting and contribute to Unreal Engine AR projects for mobile and AWS. Additionally, I took on numerous tasks beyond my core responsibilities, which helped me become a versatile and adaptable professional.
2017–2020 
    					It was at this institution that I developed my skills as a Game Designer. The school offered a general curriculum, where I also learned Unity development, Blender modeling, as well as project management.
2015–2017 
    					After obtaining my high school diploma, I focused on programming and web development. During this course, I acquired skills in web development, object-oriented programming (C#), and was introduced to the AGILE methodology.
May 2023 - July 2024
    					
December 2020 – May 2023
    					Find my information here
Compiegne, 60200, FRANCE
+33 6 35 48 96 36