Inspired by Guy de Maupassant’s short story Le Horla, this game is a psychological horror walking simulator created as a team project during the first year of my Master’s degree. The player takes on the role of a man living alone in a messy house filled with unpacked moving boxes. As days go by, strange and supernatural events begin to occur. The player must piece together what is happening and uncover the unsettling truth, all while dealing with the protagonist’s growing memory loss and confusion.
project developed in 2021
Le Horla is a first-person psychological horror game developed in Unreal Engine 4 as a team project during the first year of our Master’s program at ICAN.
              Inspired by the short story Le Horla by Guy de Maupassant, the game places the player in the role of Simon, a man living alone in a messy house filled with unpacked moving boxes.
              Suffering from severe memory loss and unable to leave his home, Simon must uncover the reasons behind his condition by interacting with his environment, searching for clues from his past, and packing his belongings for an upcoming move.
            
As the days go by (a total of five in-game days were planned), paranormal phenomena begin to disturb the protagonist’s routine, raising questions about his sanity and the true nature of his isolation.