The Mist is a narrative-driven first-person experience developed in Unreal Engine 4 during the first year of our Master’s program at ICAN. The project was created around the theme of “choose-your-own-adventure” games, taking inspiration from Stephen King's novella The Mist. The player begins by following the events of the original story but is regularly faced with key decisions that can drastically alter the course of the narrative. The goal was to immerse the player in a tense, horror-filled atmosphere where each choice carries weight, leading to multiple branching paths and outcomes. This system offers both a faithful adaptation and new, original variations on King’s story.
project developed in 2021
                The Mist is a visual novel and puzzle game developed in Unreal Engine 4 during the first year of our Master’s program at ICAN.
                Inspired by Stephen King’s novella The Mist, the game was built around the theme of “choose-your-own-adventure” stories. Players begin by following the original plot, but are regularly given the ability to influence key character decisions and deviate from the main storyline.
              
We chose The Mist because of its portrayal of an “unwilling hero” — a theme that resonated with us after reading the novella and watching the film adaptation. This concept reflects a common feeling: “I wouldn’t have done that if it were me.” Our goal was to explore this emotional response by encouraging players to make different choices and discover alternative endings.
The game mixes narrative progression with puzzle-solving and survival mechanics, offering a replayable experience shaped by the player's moral decisions and strategic planning.