My Posts

My Posts

Find the main posts I've worked on.

Game Developer Unreal Engine & Unity

About

About Me

Passionate about game creation, I combine technical skills and creativity to design immersive gameplay experiences. Curious, detail-oriented, and always eager to improve, I'm looking to join a dynamic team where I can contribute my Game Design and Unreal Engine development knowledge to ambitious projects.

  • Name: Alexandre FARCY
  • Date of birth: June 22, 1996
  • Address: Compiegne 60200 France
  • Email: farcyalexandre.60@hotmail.fr
  • Phone: +33 6 35 48 96 36

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Projects

My Projects

Here you'll find the different projects I've worked on.

Resume

Resume

Graduated Game Designer with dual expertise in design and development, specialized in Unreal Engine (UE4/UE5) and Unity. With several experiences in augmented and virtual reality, I have worked as Lead Game Developer and Game Designer on innovative mobile projects. Proficient in technical tools (Blueprint, C#), Agile methodologies, and environments such as Unity, AWS, and Visual Studio. Curious, methodical, and highly motivated, I am seeking a full-time position to take on new creative challenges.

logo2020-2022

Master Degree of Game Design

ICAN School, Paris, 21 Rue Erard

The Master’s program at ICAN allowed me to deepen my expertise with the Unreal Engine. I primarily focused on Game Design, Level Design, and Blueprint development. Thanks to my work-study experience, I was able to further enhance my understanding of Agile/SCRUM methodologies within a team setting and contribute to Unreal Engine AR projects for mobile and AWS. Additionally, I took on numerous tasks beyond my core responsibilities, which helped me become a versatile and adaptable professional.

logo2017–2020

Bachelor’s Degree in Game Design

ICAN School, Paris, 21 Rue Erard

It was at this institution that I developed my skills as a Game Designer. The school offered a general curriculum, where I also learned Unity development, Blender modeling, as well as project management.

logo2015–2017

BTS: Computer Services for Organizations, specializing in Software Solutions and Business Applications

St Vincent School, Senlis, 30 Rue de Meaux

After obtaining my high school diploma, I focused on programming and web development. During this course, I acquired skills in web development, object-oriented programming (C#), and was introduced to the AGILE methodology.

logoMay 2023 - July 2024

Lead Game Developer

4.Builders
  • Completed AWS training towards Associate Developer and Cloud Practitioner certifications, with hands-on development using EC2, S3, DynamoDB, and Lambda.
  • Designed UI/UX prototypes with Figma for company landing page, mobile projects, and game interfaces.
  • Collaborated with 3D artists and animators to create and integrate assets in Unreal Engine 4 and 5.1, including VFX and animations.
  • Developed game systems such as HUD, menu UI, level design (central hub and early phases), and branching dialogue sequences.
  • Authored technical documentation for AWS services, plugins, QA testing, Game Design, Level Design, and SDK/NDK integration between Android and Unreal Engine 4 Source.
logoDecember 2020 – May 2023

Game Developer

Lets Play Cloud
  • Trained on AWS technologies aiming for the Cloud Practitioner certification and developed using EC2, S3, DynamoDB, and Lambda.
  • Applied Agile/Scrum methodologies in a fast-paced team environment.
  • Designed and developed a voice-narrative game for Amazon Alexa and an AR mobile app using Unreal Engine and ARCore.
  • Created visual effects (VFX) in Unreal Engine 4 and managed advanced installation, configuration, and bug fixing of Unreal Engine Source.
  • Authored comprehensive documentation for Unreal Engine setup, Game Design, Level Design, and coordinated with 3D studios for hybrid physical/AR board game prototypes using Figma.
June 2020 – September 2020

Level Designer & Project Management

Papercut Software
  • Developed a virtual reality game
  • Project management (Agile methodology)
  • Created sketches for early versions of the level design
  • Designed the first version of the level layout

I'm Available

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Contact

Contact Me

Find my information here

Address

Compiegne, 60200, FRANCE

Contact Number

+33 6 35 48 96 36

Linkdin

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